In the legendary Nintendo 64 video game Legend of Zelda: Ocarina of Time, Link’s fairy, Navi, is up there with that big ungainly owl as an annoying character; she’s always screaming “HEY!”, demanding that you “LISTEN!” or “LOOK!” At the end of the game, however, after Link defeats Ganon and morphs back into a child, Navi takes off … for good.
Now, she doesn’t say where she’s going or why she’s leaving, she doesn’t even say goodbye. Navi simply flies into, what looks like, a glass window. Her wordless exit is especially odd once you consider that she spent the entire game helping and yelling at you.
Where do fairies even go, anyway? Well, if you catch a fairy in a bottle and use it to restore your life, the fairy eventually evaporates into thin air. Essentially, fairies sacrifice their lives for Link to continue his adventure. Maybe that’s what happened to Navi too? Perhaps Navi was a special kind of fairy who, for some reason, got to hang around for a while until, after the final battle was won, she ultimately ascended into the light. And Navi couldn’t bear to let her hero Link watch what happened to her next, so she fled the scene to die alone.
Let us also consider the fan theory that the entirety of the sequel, Majora’s Mask, is about Link’s grief for his lost fairy Navi. At the beginning of Majora’s Mask, link is presumably searching the Lost Woods for his dead fairy friend. Link is probably wondering if there was something that he could have said or done to keep her around. Maybe he should have listened to Navi in Ocarina of Time. HEY! LISTEN!